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標題: 未來可能改動-賊 [打印本頁]

作者: rp2ew123    時間: 2014-8-10 09:06 PM     標題: 未來可能改動-賊

dulfy.net/2014/08/08/gw2-ready-up-upcoming-warrior-and-thief-class-changes/

Trait

Weapons



作者: rp2ew123    時間: 2014-8-12 05:00 AM

Trait部分
Panic Strike – 綁的時間降低cd也降
Invigorating Precision – 暴擊回血由5%上升為8%

Ricochet – 增加手槍攻擊距離900->1050 星正bug 讓彈射更常發生

Assasin’s Equilibrium –  stability 由1->1.5S

Venomous Aura – 毒液分享隊友將毒擊中敵人時,condition傷害是看你的condition dmg

Weapons

Dagger Strike/Wild Strike/Lotus Strike now hits up to 2 targets. Previous it only hit 1 target and became difficult for targets with pets etc. The defensive measures on these skills such as endurance gain from Wild Strike will only apply once.

匕首的1改為可攻擊兩個目標

Black Powder – interval of the skill increased from 1 to 2s while the duration of the blind applied decreased to 2s. The projectile still applies 2s of blind.
手槍5致盲時間間隔增為2S

Unload – Cast time reduced from 1.75s to 1.5s for overall 20% reduction. In addition, your ambush trap and thieves guild summoned creatures will also have the same reduction.
雙槍3攻擊間降低為1.5s
Choking Gas – has a small strike when impacting the ground. If you are in stealth when this ability hits the ground, you will be revealed.In addition, you will be able to apply on crit procs or your venoms to enemies with this ability.
短弓4原本沒直傷,現在有一點點的傷害讓你無法隱形亂噴

Flanking Strike – Initiative cost of Flanking Strike and Larcenous Strike have had their initiatives costs changed. Flanking cost gone up from 3 to 4 initiative while Larcenous Strike gone down from 2 to 1 initiative cost. Flanking Strike now requires a hit to turn into Larcenous Strike. This means that you can evade multiple times but it will cost you a bit more initiative.
劍匕3大改,第一段吃4點,第二段吃1點,第一段擊中才可以放第二段





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